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Portal occlusion culling
Adds support for occlusion culling via rooms and portals.
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@@ -140,6 +140,10 @@ void VisualServerWrapMT::finish() {
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canvas_item_free_cached_ids();
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canvas_light_occluder_free_cached_ids();
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canvas_occluder_polygon_free_cached_ids();
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room_free_cached_ids();
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roomgroup_free_cached_ids();
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portal_free_cached_ids();
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ghost_free_cached_ids();
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}
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void VisualServerWrapMT::set_use_vsync_callback(bool p_enable) {
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