1
0
mirror of https://github.com/godotengine/godot.git synced 2025-11-08 12:40:44 +00:00

Portal occlusion culling

Adds support for occlusion culling via rooms and portals.
This commit is contained in:
lawnjelly
2021-02-04 10:43:08 +00:00
parent b0b2b7df31
commit eb6f98ec55
78 changed files with 10865 additions and 45 deletions

View File

@@ -140,6 +140,10 @@ void VisualServerWrapMT::finish() {
canvas_item_free_cached_ids();
canvas_light_occluder_free_cached_ids();
canvas_occluder_polygon_free_cached_ids();
room_free_cached_ids();
roomgroup_free_cached_ids();
portal_free_cached_ids();
ghost_free_cached_ids();
}
void VisualServerWrapMT::set_use_vsync_callback(bool p_enable) {