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Merge pull request #69303 from Chaosus/gds_fix_loops

Reset unassigned local variables to null in the loops
This commit is contained in:
Rémi Verschelde
2022-12-01 10:21:21 +01:00
committed by GitHub
3 changed files with 12 additions and 2 deletions

View File

@@ -1835,9 +1835,9 @@ GDScriptParser::ForNode *GDScriptParser::parse_for() {
}
suite->add_local(SuiteNode::Local(n_for->variable, current_function));
}
suite->parent_for = n_for;
n_for->loop = parse_suite(R"("for" block)", suite);
n_for->loop->is_loop = true;
complete_extents(n_for);
// Reset break/continue state.
@@ -2169,6 +2169,7 @@ GDScriptParser::WhileNode *GDScriptParser::parse_while() {
is_continue_match = false;
n_while->loop = parse_suite(R"("while" block)");
n_while->loop->is_loop = true;
complete_extents(n_while);
// Reset break/continue state.