1
0
mirror of https://github.com/godotengine/godot.git synced 2025-11-15 13:51:40 +00:00

Store ArrayMesh path in RenderingServer for use in error messages

This commit is contained in:
clayjohn
2023-11-14 16:27:10 +01:00
parent 59457685c1
commit ead36fdcc4
12 changed files with 63 additions and 6 deletions

View File

@@ -381,6 +381,9 @@ public:
virtual void mesh_set_custom_aabb(RID p_mesh, const AABB &p_aabb) = 0;
virtual AABB mesh_get_custom_aabb(RID p_mesh) const = 0;
virtual void mesh_set_path(RID p_mesh, const String &p_path) = 0;
virtual String mesh_get_path(RID p_mesh) const = 0;
virtual void mesh_set_shadow_mesh(RID p_mesh, RID p_shadow_mesh) = 0;
virtual void mesh_clear(RID p_mesh) = 0;