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Added reset_size method to Control and Window classes
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@@ -646,7 +646,7 @@ void ShaderEditor::_make_context_menu(bool p_selection, Vector2 p_position) {
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context_menu->add_shortcut(ED_GET_SHORTCUT("script_text_editor/toggle_bookmark"), BOOKMARK_TOGGLE);
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context_menu->set_position(get_global_transform().xform(p_position));
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context_menu->set_size(Vector2(1, 1));
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context_menu->reset_size();
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context_menu->popup();
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}
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