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Added reset_size method to Control and Window classes
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@@ -860,7 +860,7 @@ void Node3DEditorViewport::_update_name() {
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}
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view_menu->set_text(name);
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view_menu->set_size(Vector2(0, 0)); // resets the button size
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view_menu->reset_size();
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}
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void Node3DEditorViewport::_compute_edit(const Point2 &p_point) {
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@@ -3620,7 +3620,7 @@ void Node3DEditorViewport::_selection_result_pressed(int p_result) {
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void Node3DEditorViewport::_selection_menu_hide() {
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selection_results.clear();
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selection_menu->clear();
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selection_menu->set_size(Vector2(0, 0));
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selection_menu->reset_size();
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}
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void Node3DEditorViewport::set_can_preview(Camera3D *p_preview) {
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