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Fix shadows for billboarded Sprite3D's

This commit is contained in:
Erik Johnson
2023-01-31 22:53:54 -05:00
committed by Rémi Verschelde
parent 9272f7b53d
commit eab95698cd
18 changed files with 66 additions and 26 deletions

View File

@@ -1005,6 +1005,7 @@ void RendererSceneRenderRD::render_scene(const Ref<RenderSceneBuffers> &p_render
scene_data.cam_orthogonal = p_camera_data->is_orthogonal;
scene_data.camera_visible_layers = p_camera_data->visible_layers;
scene_data.taa_jitter = p_camera_data->taa_jitter;
scene_data.main_cam_transform = p_camera_data->main_transform;
scene_data.view_count = p_camera_data->view_count;
for (uint32_t v = 0; v < p_camera_data->view_count; v++) {