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Add closest_power_of_2 func and implement mix_rate/latency on OS X
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@@ -915,7 +915,7 @@ void VisualScriptBuiltinFunc::exec_func(BuiltinFunc p_func, const Variant **p_in
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VALIDATE_ARG_NUM(0);
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int64_t num = *p_inputs[0];
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*r_return = nearest_power_of_2(num);
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*r_return = next_power_of_2(num);
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} break;
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case VisualScriptBuiltinFunc::OBJ_WEAKREF: {
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