You've already forked godot
mirror of
https://github.com/godotengine/godot.git
synced 2025-11-12 13:20:55 +00:00
@@ -92,7 +92,7 @@ void SceneTreeEditor::_cell_button_pressed(Object *p_item, int p_column, int p_i
|
||||
} else if (p_id == BUTTON_LOCK) {
|
||||
undo_redo->create_action(TTR("Unlock Node"));
|
||||
|
||||
if (n->is_class("CanvasItem") || n->is_class("Spatial")) {
|
||||
if (n->is_class("CanvasItem") || n->is_class("Node3D")) {
|
||||
|
||||
undo_redo->add_do_method(n, "remove_meta", "_edit_lock_");
|
||||
undo_redo->add_undo_method(n, "set_meta", "_edit_lock_", true);
|
||||
@@ -112,7 +112,7 @@ void SceneTreeEditor::_cell_button_pressed(Object *p_item, int p_column, int p_i
|
||||
} else if (p_id == BUTTON_GROUP) {
|
||||
undo_redo->create_action(TTR("Button Group"));
|
||||
|
||||
if (n->is_class("CanvasItem") || n->is_class("Spatial")) {
|
||||
if (n->is_class("CanvasItem") || n->is_class("Node3D")) {
|
||||
|
||||
undo_redo->add_do_method(n, "remove_meta", "_edit_group_");
|
||||
undo_redo->add_undo_method(n, "set_meta", "_edit_group_", true);
|
||||
@@ -354,7 +354,7 @@ bool SceneTreeEditor::_add_nodes(Node *p_node, TreeItem *p_parent) {
|
||||
p_node->connect("visibility_changed", callable_mp(this, &SceneTreeEditor::_node_visibility_changed), varray(p_node));
|
||||
|
||||
_update_visibility_color(p_node, item);
|
||||
} else if (p_node->is_class("Spatial")) {
|
||||
} else if (p_node->is_class("Node3D")) {
|
||||
|
||||
bool is_locked = p_node->has_meta("_edit_lock_");
|
||||
if (is_locked)
|
||||
@@ -457,7 +457,7 @@ void SceneTreeEditor::_node_visibility_changed(Node *p_node) {
|
||||
if (p_node->is_class("CanvasItem")) {
|
||||
visible = p_node->call("is_visible");
|
||||
CanvasItemEditor::get_singleton()->get_viewport_control()->update();
|
||||
} else if (p_node->is_class("Spatial")) {
|
||||
} else if (p_node->is_class("Node3D")) {
|
||||
visible = p_node->call("is_visible");
|
||||
}
|
||||
|
||||
@@ -470,7 +470,7 @@ void SceneTreeEditor::_node_visibility_changed(Node *p_node) {
|
||||
}
|
||||
|
||||
void SceneTreeEditor::_update_visibility_color(Node *p_node, TreeItem *p_item) {
|
||||
if (p_node->is_class("CanvasItem") || p_node->is_class("Spatial")) {
|
||||
if (p_node->is_class("CanvasItem") || p_node->is_class("Node3D")) {
|
||||
Color color(1, 1, 1, 1);
|
||||
bool visible_on_screen = p_node->call("is_visible_in_tree");
|
||||
if (!visible_on_screen) {
|
||||
@@ -498,7 +498,7 @@ void SceneTreeEditor::_node_removed(Node *p_node) {
|
||||
if (p_node->is_connected("script_changed", callable_mp(this, &SceneTreeEditor::_node_script_changed)))
|
||||
p_node->disconnect("script_changed", callable_mp(this, &SceneTreeEditor::_node_script_changed));
|
||||
|
||||
if (p_node->is_class("Spatial") || p_node->is_class("CanvasItem")) {
|
||||
if (p_node->is_class("Node3D") || p_node->is_class("CanvasItem")) {
|
||||
if (p_node->is_connected("visibility_changed", callable_mp(this, &SceneTreeEditor::_node_visibility_changed)))
|
||||
p_node->disconnect("visibility_changed", callable_mp(this, &SceneTreeEditor::_node_visibility_changed));
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user