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@@ -33,9 +33,9 @@
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#include "editor/editor_node.h"
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#include "editor/editor_plugin.h"
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#include "scene/3d/camera.h"
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#include "scene/3d/light.h"
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#include "scene/3d/mesh_instance.h"
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#include "scene/3d/camera_3d.h"
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#include "scene/3d/light_3d.h"
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#include "scene/3d/mesh_instance_3d.h"
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#include "scene/gui/viewport_container.h"
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#include "scene/resources/material.h"
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@@ -47,11 +47,11 @@ class MeshEditor : public ViewportContainer {
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float rot_y;
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SubViewport *viewport;
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MeshInstance *mesh_instance;
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Spatial *rotation;
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DirectionalLight *light1;
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DirectionalLight *light2;
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Camera *camera;
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MeshInstance3D *mesh_instance;
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Node3D *rotation;
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DirectionalLight3D *light1;
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DirectionalLight3D *light2;
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Camera3D *camera;
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Ref<Mesh> mesh;
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