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A small visual shader editor refactoring
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@@ -131,42 +131,42 @@ class VisualShaderEditor : public VBoxContainer {
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GDCLASS(VisualShaderEditor, VBoxContainer);
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friend class VisualShaderGraphPlugin;
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CustomPropertyEditor *property_editor;
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int editing_node;
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int editing_port;
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CustomPropertyEditor *property_editor = nullptr;
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int editing_node = -1;
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int editing_port = -1;
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Ref<VisualShader> visual_shader;
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GraphEdit *graph;
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Button *add_node;
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Button *preview_shader;
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GraphEdit *graph = nullptr;
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Button *add_node = nullptr;
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Button *preview_shader = nullptr;
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OptionButton *edit_type = nullptr;
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OptionButton *edit_type_standard;
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OptionButton *edit_type_particles;
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OptionButton *edit_type_sky;
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OptionButton *edit_type_fog;
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CheckBox *custom_mode_box;
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OptionButton *edit_type_standard = nullptr;
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OptionButton *edit_type_particles = nullptr;
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OptionButton *edit_type_sky = nullptr;
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OptionButton *edit_type_fog = nullptr;
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CheckBox *custom_mode_box = nullptr;
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bool custom_mode_enabled = false;
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bool pending_update_preview;
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bool shader_error;
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Window *preview_window;
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VBoxContainer *preview_vbox;
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CodeEdit *preview_text;
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Ref<CodeHighlighter> syntax_highlighter;
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PanelContainer *error_panel;
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Label *error_label;
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bool pending_update_preview = false;
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bool shader_error = false;
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Window *preview_window = nullptr;
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VBoxContainer *preview_vbox = nullptr;
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CodeEdit *preview_text = nullptr;
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Ref<CodeHighlighter> syntax_highlighter = nullptr;
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PanelContainer *error_panel = nullptr;
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Label *error_label = nullptr;
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UndoRedo *undo_redo;
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UndoRedo *undo_redo = nullptr;
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Point2 saved_node_pos;
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bool saved_node_pos_dirty;
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bool saved_node_pos_dirty = false;
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ConfirmationDialog *members_dialog;
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ConfirmationDialog *members_dialog = nullptr;
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VisualShaderNode::PortType members_input_port_type = VisualShaderNode::PORT_TYPE_MAX;
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VisualShaderNode::PortType members_output_port_type = VisualShaderNode::PORT_TYPE_MAX;
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PopupMenu *popup_menu;
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PopupMenu *popup_menu = nullptr;
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PopupMenu *constants_submenu = nullptr;
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MenuButton *tools;
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MenuButton *tools = nullptr;
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PopupPanel *comment_title_change_popup = nullptr;
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LineEdit *comment_title_change_edit = nullptr;
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@@ -231,11 +231,11 @@ class VisualShaderEditor : public VBoxContainer {
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SET_COMMENT_DESCRIPTION,
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};
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Tree *members;
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AcceptDialog *alert;
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LineEdit *node_filter;
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RichTextLabel *node_desc;
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Label *highend_label;
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Tree *members = nullptr;
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AcceptDialog *alert = nullptr;
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LineEdit *node_filter = nullptr;
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RichTextLabel *node_desc = nullptr;
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Label *highend_label = nullptr;
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void _tools_menu_option(int p_idx);
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void _show_members_dialog(bool at_mouse_pos, VisualShaderNode::PortType p_input_port_type = VisualShaderNode::PORT_TYPE_MAX, VisualShaderNode::PortType p_output_port_type = VisualShaderNode::PORT_TYPE_MAX);
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@@ -330,7 +330,7 @@ class VisualShaderEditor : public VBoxContainer {
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bool drag_dirty = false;
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void _node_dragged(const Vector2 &p_from, const Vector2 &p_to, int p_node);
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void _nodes_dragged();
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bool updating;
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bool updating = false;
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void _connection_request(const String &p_from, int p_from_index, const String &p_to, int p_to_index);
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void _disconnection_request(const String &p_from, int p_from_index, const String &p_to, int p_to_index);
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@@ -347,10 +347,10 @@ class VisualShaderEditor : public VBoxContainer {
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void _edit_port_default_input(Object *p_button, int p_node, int p_port);
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void _port_edited();
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int to_node;
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int to_slot;
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int from_node;
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int from_slot;
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int to_node = -1;
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int to_slot = -1;
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int from_node = -1;
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int from_slot = -1;
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Set<int> selected_constants;
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Set<int> selected_uniforms;
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@@ -480,9 +480,9 @@ public:
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class VisualShaderEditorPlugin : public EditorPlugin {
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GDCLASS(VisualShaderEditorPlugin, EditorPlugin);
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VisualShaderEditor *visual_shader_editor;
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EditorNode *editor;
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Button *button;
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VisualShaderEditor *visual_shader_editor = nullptr;
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EditorNode *editor = nullptr;
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Button *button = nullptr;
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public:
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virtual String get_name() const override { return "VisualShader"; }
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@@ -504,7 +504,7 @@ public:
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class EditorPropertyShaderMode : public EditorProperty {
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GDCLASS(EditorPropertyShaderMode, EditorProperty);
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OptionButton *options;
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OptionButton *options = nullptr;
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void _option_selected(int p_which);
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