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Use compile-time Unicode string conversion
Thanks to this syntax introduced in C++11, this reduces the amount of work that needs to be performed at run-time while making the code more terse.
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@@ -2822,7 +2822,7 @@ void Node3DEditorViewport::_notification(int p_what) {
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}
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if (show_info) {
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const String viewport_size = vformat(String::utf8("%d × %d"), viewport->get_size().x, viewport->get_size().y);
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const String viewport_size = vformat(U"%d × %d", viewport->get_size().x, viewport->get_size().y);
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String text;
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text += vformat(TTR("X: %s\n"), rtos(current_camera->get_position().x).pad_decimals(1));
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text += vformat(TTR("Y: %s\n"), rtos(current_camera->get_position().y).pad_decimals(1));
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