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-All types have editable script now in properties
-Changed clip to a property in Control which can be set by the user
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@@ -532,8 +532,6 @@ void Object::get_property_list(List<PropertyInfo> *p_list,bool p_reversed) const
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_get_property_listv(p_list,p_reversed);
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if (!_use_builtin_script())
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return;
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if (!is_class("Script")) // can still be set, but this is for userfriendlyness
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p_list->push_back( PropertyInfo( Variant::OBJECT, "script/script", PROPERTY_HINT_RESOURCE_TYPE, "Script",PROPERTY_USAGE_DEFAULT|PROPERTY_USAGE_STORE_IF_NONZERO));
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