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mirror of https://github.com/godotengine/godot.git synced 2025-11-04 12:00:25 +00:00

Move NavigationLink3DGizmoPlugin to navigation_3d module

Moves NavigationLink3DGizmoPlugin to navigation_3d module. Adds stub NavigationLink3DEditorPlugin.
This commit is contained in:
smix8
2025-04-20 17:38:46 +02:00
parent 8f78e7510d
commit e9a8c7e858
6 changed files with 98 additions and 3 deletions

View File

@@ -64,7 +64,6 @@
#include "editor/plugins/gizmos/lightmap_probe_gizmo_plugin.h"
#include "editor/plugins/gizmos/marker_3d_gizmo_plugin.h"
#include "editor/plugins/gizmos/mesh_instance_3d_gizmo_plugin.h"
#include "editor/plugins/gizmos/navigation_link_3d_gizmo_plugin.h"
#include "editor/plugins/gizmos/occluder_instance_3d_gizmo_plugin.h"
#include "editor/plugins/gizmos/particles_3d_emission_shape_gizmo_plugin.h"
#include "editor/plugins/gizmos/physics_bone_3d_gizmo_plugin.h"
@@ -8731,7 +8730,6 @@ void Node3DEditor::_register_all_gizmos() {
add_gizmo_plugin(Ref<CollisionObject3DGizmoPlugin>(memnew(CollisionObject3DGizmoPlugin)));
add_gizmo_plugin(Ref<CollisionShape3DGizmoPlugin>(memnew(CollisionShape3DGizmoPlugin)));
add_gizmo_plugin(Ref<CollisionPolygon3DGizmoPlugin>(memnew(CollisionPolygon3DGizmoPlugin)));
add_gizmo_plugin(Ref<NavigationLink3DGizmoPlugin>(memnew(NavigationLink3DGizmoPlugin)));
add_gizmo_plugin(Ref<Joint3DGizmoPlugin>(memnew(Joint3DGizmoPlugin)));
add_gizmo_plugin(Ref<PhysicalBone3DGizmoPlugin>(memnew(PhysicalBone3DGizmoPlugin)));
add_gizmo_plugin(Ref<FogVolumeGizmoPlugin>(memnew(FogVolumeGizmoPlugin)));

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@@ -0,0 +1,46 @@
/**************************************************************************/
/* navigation_link_3d_editor_plugin.cpp */
/**************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/**************************************************************************/
#include "navigation_link_3d_editor_plugin.h"
#include "editor/plugins/node_3d_editor_plugin.h"
#include "scene/3d/navigation/navigation_link_3d.h"
void NavigationLink3DEditorPlugin::edit(Object *p_object) {
}
bool NavigationLink3DEditorPlugin::handles(Object *p_object) const {
return Object::cast_to<NavigationLink3D>(p_object) != nullptr;
}
NavigationLink3DEditorPlugin::NavigationLink3DEditorPlugin() {
gizmo_plugin.instantiate();
Node3DEditor::get_singleton()->add_gizmo_plugin(gizmo_plugin);
}

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@@ -0,0 +1,49 @@
/**************************************************************************/
/* navigation_link_3d_editor_plugin.h */
/**************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/**************************************************************************/
#pragma once
#include "editor/plugins/editor_plugin.h"
#include "navigation_link_3d_gizmo_plugin.h"
class NavigationLink3DEditorPlugin : public EditorPlugin {
GDCLASS(NavigationLink3DEditorPlugin, EditorPlugin);
Ref<NavigationLink3DGizmoPlugin> gizmo_plugin;
public:
virtual String get_plugin_name() const override { return "NavigationLink3D"; }
bool has_main_screen() const override { return false; }
virtual void edit(Object *p_object) override;
virtual bool handles(Object *p_object) const override;
NavigationLink3DEditorPlugin();
};

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@@ -204,7 +204,7 @@ void NavigationLink3DGizmoPlugin::redraw(EditorNode3DGizmo *p_gizmo) {
}
String NavigationLink3DGizmoPlugin::get_handle_name(const EditorNode3DGizmo *p_gizmo, int p_id, bool p_secondary) const {
return p_id == 0 ? TTR("Start Location") : TTR("End Location");
return p_id == 0 ? TTR("Start Position") : TTR("End Position");
}
Variant NavigationLink3DGizmoPlugin::get_handle_value(const EditorNode3DGizmo *p_gizmo, int p_id, bool p_secondary) const {

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@@ -37,6 +37,7 @@
#endif // DISABLE_DEPRECATED
#ifdef TOOLS_ENABLED
#include "editor/navigation_link_3d_editor_plugin.h"
#include "editor/navigation_obstacle_3d_editor_plugin.h"
#include "editor/navigation_region_3d_editor_plugin.h"
#endif
@@ -65,6 +66,7 @@ void initialize_navigation_3d_module(ModuleInitializationLevel p_level) {
#ifdef TOOLS_ENABLED
if (p_level == MODULE_INITIALIZATION_LEVEL_EDITOR) {
EditorPlugins::add_by_type<NavigationLink3DEditorPlugin>();
EditorPlugins::add_by_type<NavigationRegion3DEditorPlugin>();
EditorPlugins::add_by_type<NavigationObstacle3DEditorPlugin>();
}