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Cleanup function state connections when destroying instance
Co-authored-by: Adam Scott <ascott.ca@gmail.com>
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@@ -624,6 +624,7 @@ public:
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Variant resume(const Variant &p_arg = Variant());
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void _clear_stack();
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void _clear_connections();
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GDScriptFunctionState();
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~GDScriptFunctionState();
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