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Enable the ability to use Godot as a subview within an Android app
(cherry picked from commit 920639511d)
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@@ -43,7 +43,9 @@
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class GodotJavaWrapper {
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private:
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jobject godot_instance;
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jclass cls;
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jobject activity;
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jclass godot_class;
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jclass activity_class;
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jmethodID _on_video_init = 0;
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jmethodID _restart = 0;
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@@ -62,9 +64,10 @@ private:
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jmethodID _vibrate = 0;
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jmethodID _get_input_fallback_mapping = 0;
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jmethodID _on_godot_main_loop_started = 0;
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jmethodID _get_class_loader = 0;
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public:
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GodotJavaWrapper(JNIEnv *p_env, jobject p_godot_instance);
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GodotJavaWrapper(JNIEnv *p_env, jobject p_activity, jobject p_godot_instance);
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~GodotJavaWrapper();
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jobject get_activity();
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