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Android: Remove non-functional native video OS methods

Those methods are only properly implemented for iOS.

Supersedes #43811.
This commit is contained in:
Rémi Verschelde
2021-05-07 16:42:17 +02:00
parent a0a22ef49f
commit e96f0ea1d7
7 changed files with 13 additions and 113 deletions

View File

@@ -798,29 +798,10 @@ String OS_Android::get_unique_id() const {
return OS::get_unique_id();
}
Error OS_Android::native_video_play(String p_path, float p_volume, String p_audio_track, String p_subtitle_track) {
// FIXME: Add support for volume, audio and subtitle tracks
godot_io_java->play_video(p_path);
return OK;
}
bool OS_Android::native_video_is_playing() const {
return godot_io_java->is_video_playing();
}
void OS_Android::native_video_pause() {
godot_io_java->pause_video();
}
String OS_Android::get_system_dir(SystemDir p_dir) const {
return godot_io_java->get_system_dir(p_dir);
}
void OS_Android::native_video_stop() {
godot_io_java->stop_video();
}
void OS_Android::set_context_is_16_bits(bool p_is_16) {
//use_16bits_fbo = p_is_16;
//if (rasterizer)