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Remove RESET tracks after removing tracks
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@@ -46,7 +46,6 @@
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#include "scene/resources/animation.h"
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#include "scene_tree_editor.h"
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class AnimationPlayer;
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class AnimationTrackEdit;
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class ViewPanner;
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@@ -323,6 +322,7 @@ class AnimationTrackEditor : public VBoxContainer {
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void _name_limit_changed();
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void _timeline_changed(float p_new_pos, bool p_drag, bool p_timeline_only);
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void _track_remove_request(int p_track);
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void _animation_track_remove_request(int p_track, Ref<Animation> p_from_animation);
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void _track_grab_focus(int p_track);
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UndoRedo *undo_redo = nullptr;
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