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Implement MSAA for 2D [Vulkan only]
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@@ -619,7 +619,8 @@ public:
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FUNC3(viewport_set_positional_shadow_atlas_size, RID, int, bool)
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FUNC3(viewport_set_sdf_oversize_and_scale, RID, ViewportSDFOversize, ViewportSDFScale)
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FUNC3(viewport_set_positional_shadow_atlas_quadrant_subdivision, RID, int, int)
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FUNC2(viewport_set_msaa, RID, ViewportMSAA)
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FUNC2(viewport_set_msaa_2d, RID, ViewportMSAA)
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FUNC2(viewport_set_msaa_3d, RID, ViewportMSAA)
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FUNC2(viewport_set_screen_space_aa, RID, ViewportScreenSpaceAA)
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FUNC2(viewport_set_use_taa, RID, bool)
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FUNC2(viewport_set_use_debanding, RID, bool)
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