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Implement MSAA for 2D [Vulkan only]

This commit is contained in:
Hendrik Brucker
2022-08-13 01:02:32 +02:00
parent f2a6168414
commit e96b1a2c0c
26 changed files with 250 additions and 77 deletions

View File

@@ -462,6 +462,7 @@ public:
TextureSamples samples;
uint32_t usage_bits;
Vector<DataFormat> shareable_formats;
bool is_resolve_buffer = false;
TextureFormat() {
format = DATA_FORMAT_R8_UNORM;