You've already forked godot
mirror of
https://github.com/godotengine/godot.git
synced 2025-11-12 13:20:55 +00:00
Rename and reorder bake mode properties for consistency
The order now goes from least to most computationally expensive: - Disabled - Static - Dynamic
This commit is contained in:
@@ -445,8 +445,8 @@ public:
|
||||
|
||||
enum LightBakeMode {
|
||||
LIGHT_BAKE_DISABLED,
|
||||
LIGHT_BAKE_DYNAMIC,
|
||||
LIGHT_BAKE_STATIC,
|
||||
LIGHT_BAKE_DYNAMIC,
|
||||
};
|
||||
|
||||
virtual void light_set_bake_mode(RID p_light, LightBakeMode p_bake_mode) = 0;
|
||||
|
||||
Reference in New Issue
Block a user