You've already forked godot
mirror of
https://github.com/godotengine/godot.git
synced 2025-11-09 12:50:35 +00:00
Style: clang-format: Disable AllowShortIfStatementsOnASingleLine
Part of #33027, also discussed in #29848. Enforcing the use of brackets even on single line statements would be preferred, but `clang-format` doesn't have this functionality yet.
This commit is contained in:
@@ -158,7 +158,8 @@ public:
|
||||
_FORCE_INLINE_ void set_max_contacts_reported(int p_size) {
|
||||
contacts.resize(p_size);
|
||||
contact_count = 0;
|
||||
if (mode == PhysicsServer2D::BODY_MODE_KINEMATIC && p_size) set_active(true);
|
||||
if (mode == PhysicsServer2D::BODY_MODE_KINEMATIC && p_size)
|
||||
set_active(true);
|
||||
}
|
||||
|
||||
_FORCE_INLINE_ int get_max_contacts_reported() const { return contacts.size(); }
|
||||
|
||||
@@ -192,7 +192,8 @@ public:
|
||||
void set_debug_contacts(int p_amount) { contact_debug.resize(p_amount); }
|
||||
_FORCE_INLINE_ bool is_debugging_contacts() const { return !contact_debug.empty(); }
|
||||
_FORCE_INLINE_ void add_debug_contact(const Vector2 &p_contact) {
|
||||
if (contact_debug_count < contact_debug.size()) contact_debug.write[contact_debug_count++] = p_contact;
|
||||
if (contact_debug_count < contact_debug.size())
|
||||
contact_debug.write[contact_debug_count++] = p_contact;
|
||||
}
|
||||
_FORCE_INLINE_ Vector<Vector2> get_debug_contacts() { return contact_debug; }
|
||||
_FORCE_INLINE_ int get_debug_contact_count() { return contact_debug_count; }
|
||||
|
||||
Reference in New Issue
Block a user