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Reorganize rendering server.

-Made RenderingServerScene abstract, allowing reimplementation
-RenderingServerRaster -> RenderingServerDefault, but this class is going away soon.
This commit is contained in:
reduz
2020-12-03 18:09:47 -03:00
parent ea7dd1be36
commit e93b2242c2
21 changed files with 3984 additions and 3519 deletions

View File

@@ -44,7 +44,7 @@
#include "main/main.h"
#include "platform/windows/windows_terminal_logger.h"
#include "servers/audio_server.h"
#include "servers/rendering/rendering_server_raster.h"
#include "servers/rendering/rendering_server_default.h"
#include "servers/rendering/rendering_server_wrap_mt.h"
#include "thread_uwp.h"
@@ -240,7 +240,7 @@ Error OS_UWP::initialize(const VideoMode &p_desired, int p_video_driver, int p_a
set_video_mode(vm);
rendering_server = memnew(RenderingServerRaster);
rendering_server = memnew(RenderingServerDefault);
// FIXME: Reimplement threaded rendering
if (get_render_thread_mode() != RENDER_THREAD_UNSAFE) {
rendering_server = memnew(RenderingServerWrapMT(rendering_server, false));