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Make the focus outline translucent for editor viewports

This makes the focus outline less distracting on the
2D and 3D editor viewports.
This commit is contained in:
Hugo Locurcio
2021-05-09 01:56:22 +02:00
parent 6d5c1086c3
commit e92297cc3d
3 changed files with 6 additions and 2 deletions

View File

@@ -2871,7 +2871,7 @@ void Node3DEditorViewport::_draw() {
if (surface->has_focus()) {
Size2 size = surface->get_size();
Rect2 r = Rect2(Point2(), size);
get_theme_stylebox(SNAME("Focus"), SNAME("EditorStyles"))->draw(surface->get_canvas_item(), r);
get_theme_stylebox(SNAME("FocusViewport"), SNAME("EditorStyles"))->draw(surface->get_canvas_item(), r);
}
if (cursor.region_select) {