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Make the focus outline translucent for editor viewports

This makes the focus outline less distracting on the
2D and 3D editor viewports.
This commit is contained in:
Hugo Locurcio
2021-05-09 01:56:22 +02:00
parent 6d5c1086c3
commit e92297cc3d
3 changed files with 6 additions and 2 deletions

View File

@@ -2655,7 +2655,7 @@ void CanvasItemEditor::_draw_percentage_at_position(float p_value, Point2 p_posi
void CanvasItemEditor::_draw_focus() {
// Draw the focus around the base viewport
if (viewport->has_focus()) {
get_theme_stylebox(SNAME("Focus"), SNAME("EditorStyles"))->draw(viewport->get_canvas_item(), Rect2(Point2(), viewport->get_size()));
get_theme_stylebox(SNAME("FocusViewport"), SNAME("EditorStyles"))->draw(viewport->get_canvas_item(), Rect2(Point2(), viewport->get_size()));
}
}