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Move many input enums to their own file
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@@ -72,22 +72,6 @@ public:
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CURSOR_MAX
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};
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enum HatMask {
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HAT_MASK_CENTER = 0,
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HAT_MASK_UP = 1,
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HAT_MASK_RIGHT = 2,
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HAT_MASK_DOWN = 4,
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HAT_MASK_LEFT = 8,
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};
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enum HatDir {
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HAT_UP,
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HAT_RIGHT,
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HAT_DOWN,
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HAT_LEFT,
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HAT_MAX,
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};
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enum {
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JOYPADS_MAX = 16,
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};
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@@ -149,7 +133,7 @@ private:
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bool connected = false;
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bool last_buttons[JOY_BUTTON_MAX] = { false };
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float last_axis[JOY_AXIS_MAX] = { 0.0f };
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int last_hat = HAT_MASK_CENTER;
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int last_hat = HatMask::HAT_MASK_CENTER;
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int mapping = -1;
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int hat_current = 0;
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};
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