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mirror of https://github.com/godotengine/godot.git synced 2025-11-06 12:20:30 +00:00

Highlight control flow keywords with a different color

This makes them easier to distinguish from other keywords.
This commit is contained in:
Hugo Locurcio
2021-04-08 16:12:22 +02:00
parent 758bccf364
commit e905e8f145
20 changed files with 115 additions and 9 deletions

View File

@@ -487,10 +487,15 @@ Ref<Texture2D> EditorScriptPreviewPlugin::generate(const RES &p_from, const Size
List<String> kwors;
scr->get_language()->get_reserved_words(&kwors);
Set<String> control_flow_keywords;
Set<String> keywords;
for (List<String>::Element *E = kwors.front(); E; E = E->next()) {
keywords.insert(E->get());
if (scr->get_language()->is_control_flow_keyword(E->get())) {
control_flow_keywords.insert(E->get());
} else {
keywords.insert(E->get());
}
}
int line = 0;
@@ -502,6 +507,7 @@ Ref<Texture2D> EditorScriptPreviewPlugin::generate(const RES &p_from, const Size
Color bg_color = EditorSettings::get_singleton()->get("text_editor/highlighting/background_color");
Color keyword_color = EditorSettings::get_singleton()->get("text_editor/highlighting/keyword_color");
Color control_flow_keyword_color = EditorSettings::get_singleton()->get("text_editor/highlighting/control_flow_keyword_color");
Color text_color = EditorSettings::get_singleton()->get("text_editor/highlighting/text_color");
Color symbol_color = EditorSettings::get_singleton()->get("text_editor/highlighting/symbol_color");
Color comment_color = EditorSettings::get_singleton()->get("text_editor/highlighting/comment_color");
@@ -523,6 +529,7 @@ Ref<Texture2D> EditorScriptPreviewPlugin::generate(const RES &p_from, const Size
col = x0;
bool prev_is_text = false;
bool in_control_flow_keyword = false;
bool in_keyword = false;
bool in_comment = false;
for (int i = 0; i < code.length(); i++) {
@@ -541,6 +548,7 @@ Ref<Texture2D> EditorScriptPreviewPlugin::generate(const RES &p_from, const Size
if (c != '_' && ((c >= '!' && c <= '/') || (c >= ':' && c <= '@') || (c >= '[' && c <= '`') || (c >= '{' && c <= '~') || c == '\t')) {
//make symbol a little visible
color = symbol_color;
in_control_flow_keyword = false;
in_keyword = false;
} else if (!prev_is_text && _is_text_char(c)) {
int pos = i;
@@ -549,7 +557,9 @@ Ref<Texture2D> EditorScriptPreviewPlugin::generate(const RES &p_from, const Size
pos++;
}
String word = code.substr(i, pos - i);
if (keywords.has(word)) {
if (control_flow_keywords.has(word)) {
in_control_flow_keyword = true;
} else if (keywords.has(word)) {
in_keyword = true;
}
@@ -557,11 +567,12 @@ Ref<Texture2D> EditorScriptPreviewPlugin::generate(const RES &p_from, const Size
in_keyword = false;
}
if (in_keyword) {
if (in_control_flow_keyword) {
color = control_flow_keyword_color;
} else if (in_keyword) {
color = keyword_color;
}
}
Color ul = color;
ul.a *= 0.5;
img->set_pixel(col, y0 + line * 2, bg_color.blend(ul));
@@ -572,6 +583,7 @@ Ref<Texture2D> EditorScriptPreviewPlugin::generate(const RES &p_from, const Size
col++;
} else {
prev_is_text = false;
in_control_flow_keyword = false;
in_keyword = false;
if (c == '\n') {