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Implement source lookup for class_name defined classes
Previous to this, classes defined with class_name had no behavior when ctrl-clicked in the editor. Fixes #26882
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@@ -620,7 +620,9 @@ void ScriptTextEditor::_lookup_symbol(const String &p_symbol, int p_row, int p_c
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}
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ScriptLanguage::LookupResult result;
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if (p_symbol.is_resource_file()) {
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if (ScriptServer::is_global_class(p_symbol)) {
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EditorNode::get_singleton()->load_resource(ScriptServer::get_global_class_path(p_symbol));
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} else if (p_symbol.is_resource_file()) {
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List<String> scene_extensions;
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ResourceLoader::get_recognized_extensions_for_type("PackedScene", &scene_extensions);
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