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Unify Scripts Panel naming for the script and shader editors
Both use the same shortcut and action, so it makes sense to call it a Files panel as opposed to a Scripts panel.
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@@ -1270,5 +1270,5 @@ TextShaderEditor::TextShaderEditor() {
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add_child(disk_changed);
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_editor_settings_changed();
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code_editor->show_toggle_scripts_button(); // TODO: Disabled for now, because it doesn't work properly.
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code_editor->show_toggle_files_button(); // TODO: Disabled for now, because it doesn't work properly.
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}
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