1
0
mirror of https://github.com/godotengine/godot.git synced 2025-11-15 13:51:40 +00:00

Unify Scripts Panel naming for the script and shader editors

Both use the same shortcut and action, so it makes sense to call it
a Files panel as opposed to a Scripts panel.
This commit is contained in:
Hugo Locurcio
2025-04-07 19:07:33 +02:00
parent 4248411baf
commit e8eeccebcb
15 changed files with 97 additions and 97 deletions

View File

@@ -75,7 +75,7 @@ class ShaderEditorPlugin : public EditorPlugin {
CLOSE_OTHER_TABS,
SHOW_IN_FILE_SYSTEM,
COPY_PATH,
TOGGLE_SHADERS_PANEL,
TOGGLE_FILES_PANEL,
};
enum PopupMenuType {