You've already forked godot
mirror of
https://github.com/godotengine/godot.git
synced 2025-11-08 12:40:44 +00:00
Fix casing of the "to" stop word in editor strings
This commit is contained in:
@@ -5873,7 +5873,7 @@ void SpatialEditor::snap_selected_nodes_to_floor() {
|
||||
}
|
||||
|
||||
if (snapped_to_floor) {
|
||||
undo_redo->create_action(TTR("Snap Nodes To Floor"));
|
||||
undo_redo->create_action(TTR("Snap Nodes to Floor"));
|
||||
|
||||
// Perform snapping if at least one node can be snapped
|
||||
for (int i = 0; i < keys.size(); i++) {
|
||||
|
||||
Reference in New Issue
Block a user