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mirror of https://github.com/godotengine/godot.git synced 2025-11-25 15:37:42 +00:00

Merge pull request #111878 from mu3657/master

Fix: Add Variant to type autocompletion
This commit is contained in:
Thaddeus Crews
2025-11-21 14:46:44 -06:00

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@@ -1027,15 +1027,13 @@ static void _find_annotation_arguments(const GDScriptParser::AnnotationNode *p_a
}
}
static void _find_built_in_variants(HashMap<String, ScriptLanguage::CodeCompletionOption> &r_result, bool exclude_nil = false) {
static void _find_built_in_variants(HashMap<String, ScriptLanguage::CodeCompletionOption> &r_result) {
for (int i = 0; i < Variant::VARIANT_MAX; i++) {
if (!exclude_nil && Variant::Type(i) == Variant::Type::NIL) {
ScriptLanguage::CodeCompletionOption option("null", ScriptLanguage::CODE_COMPLETION_KIND_CLASS);
r_result.insert(option.display, option);
} else {
ScriptLanguage::CodeCompletionOption option(Variant::get_type_name(Variant::Type(i)), ScriptLanguage::CODE_COMPLETION_KIND_CLASS);
r_result.insert(option.display, option);
if (Variant::Type(i) == Variant::Type::NIL) {
continue;
}
ScriptLanguage::CodeCompletionOption option(Variant::get_type_name(Variant::Type(i)), ScriptLanguage::CODE_COMPLETION_KIND_CLASS);
r_result.insert(option.display, option);
}
}
@@ -1050,7 +1048,13 @@ static void _find_global_enums(HashMap<String, ScriptLanguage::CodeCompletionOpt
static void _list_available_types(bool p_inherit_only, GDScriptParser::CompletionContext &p_context, HashMap<String, ScriptLanguage::CodeCompletionOption> &r_result) {
// Built-in Variant Types
_find_built_in_variants(r_result, true);
_find_built_in_variants(r_result);
// Variant meta-type
if (!p_inherit_only) {
ScriptLanguage::CodeCompletionOption variant_option("Variant", ScriptLanguage::CODE_COMPLETION_KIND_CLASS);
r_result.insert(variant_option.display, variant_option);
}
LocalVector<StringName> native_types;
ClassDB::get_class_list(native_types);