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mirror of https://github.com/godotengine/godot.git synced 2025-11-11 13:10:58 +00:00

-Much improvement to baked light baker

-Fixed many bugs in stretch mode
-Fixes to camera project and unproject as consequence of the above
-added setget to script (documented in script doc)
-more fixes to collada exporter for blender
This commit is contained in:
Juan Linietsky
2014-10-27 22:54:32 -03:00
parent 9608d4255e
commit e82dc40205
61 changed files with 2163 additions and 354 deletions

View File

@@ -91,6 +91,7 @@ const char* GDTokenizer::token_names[TK_MAX]={
"tool",
"static",
"export",
"setget",
"const",
"var",
"preload",
@@ -831,6 +832,7 @@ void GDTokenizerText::_advance() {
{TK_PR_TOOL,"tool"},
{TK_PR_STATIC,"static"},
{TK_PR_EXPORT,"export"},
{TK_PR_SETGET,"setget"},
{TK_PR_VAR,"var"},
{TK_PR_PRELOAD,"preload"},
{TK_PR_ASSERT,"assert"},
@@ -1015,7 +1017,7 @@ void GDTokenizerText::advance(int p_amount) {
//////////////////////////////////////////////////////////////////////////////////////////////////////
#define BYTECODE_VERSION 2
#define BYTECODE_VERSION 3
Error GDTokenizerBuffer::set_code_buffer(const Vector<uint8_t> & p_buffer) {