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Better boolean indication in visual shaders

This commit is contained in:
Chaosus
2019-07-15 08:31:51 +03:00
parent 803544052a
commit e82b5e910a

View File

@@ -542,6 +542,9 @@ void VisualShaderEditor::_update_graph() {
button->set_custom_minimum_size(Size2(30, 0) * EDSCALE); button->set_custom_minimum_size(Size2(30, 0) * EDSCALE);
button->connect("draw", this, "_draw_color_over_button", varray(button, default_value)); button->connect("draw", this, "_draw_color_over_button", varray(button, default_value));
} break; } break;
case Variant::BOOL: {
button->set_text(((bool)default_value) ? "true" : "false");
} break;
case Variant::INT: case Variant::INT:
case Variant::REAL: { case Variant::REAL: {
button->set_text(String::num(default_value, 4)); button->set_text(String::num(default_value, 4));