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[Core] Add is_same to types that have float components

Compares `NaN` as equal.

Added to:
* `AABB`
* `Basis`
* `Color`
* `Plane`
* `Projection`
* `Quaternion`
* `Rect2`
* `Transform2D`
* `Transform3D`
* `Vector2`
* `Vector3`
* `Vector4`

And added as a method in `Math`
This commit is contained in:
A Thousand Ships
2024-09-27 19:28:41 +02:00
committed by AThousandShips
parent eee39f004b
commit e825085978
27 changed files with 99 additions and 87 deletions

View File

@@ -173,6 +173,10 @@ bool Transform3D::is_equal_approx(const Transform3D &p_transform) const {
return basis.is_equal_approx(p_transform.basis) && origin.is_equal_approx(p_transform.origin);
}
bool Transform3D::is_same(const Transform3D &p_transform) const {
return basis.is_same(p_transform.basis) && origin.is_same(p_transform.origin);
}
bool Transform3D::is_finite() const {
return basis.is_finite() && origin.is_finite();
}