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Add profiler option to SCons builds.
Add `tracy` option to `profiler`. If set, a tracy profiling client will be injected into the Godot binary. # Conflicts: # platform/linuxbsd/godot_linuxbsd.cpp
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@@ -49,6 +49,7 @@
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#include "core/config/project_settings.h"
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#include "core/input/input.h"
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#include "core/os/main_loop.h"
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#include "core/profiling/profiling.h"
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#include "main/main.h"
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#include "servers/rendering/rendering_server.h"
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@@ -151,6 +152,8 @@ JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_setVirtualKeyboardHei
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}
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JNIEXPORT jboolean JNICALL Java_org_godotengine_godot_GodotLib_initialize(JNIEnv *env, jclass clazz, jobject p_godot_instance, jobject p_asset_manager, jobject p_godot_io, jobject p_net_utils, jobject p_directory_access_handler, jobject p_file_access_handler, jboolean p_use_apk_expansion) {
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godot_init_profiler();
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JavaVM *jvm;
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env->GetJavaVM(&jvm);
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