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mirror of https://github.com/godotengine/godot.git synced 2025-11-04 12:00:25 +00:00

Android: Allow Mouse Capture

This commit is contained in:
thebestnom
2020-11-01 03:30:40 +02:00
parent 90bdba576a
commit e7f259c366
12 changed files with 209 additions and 13 deletions

View File

@@ -686,7 +686,7 @@ void DisplayServerAndroid::process_hover(int p_type, Point2 p_pos) {
}
}
void DisplayServerAndroid::process_mouse_event(int event_action, int event_android_buttons_mask, Point2 event_pos, float event_vertical_factor, float event_horizontal_factor) {
void DisplayServerAndroid::process_mouse_event(int input_device, int event_action, int event_android_buttons_mask, Point2 event_pos, float event_vertical_factor, float event_horizontal_factor) {
int event_buttons_mask = _android_button_mask_to_godot_button_mask(event_android_buttons_mask);
switch (event_action) {
case AMOTION_EVENT_ACTION_BUTTON_PRESS:
@@ -694,8 +694,13 @@ void DisplayServerAndroid::process_mouse_event(int event_action, int event_andro
Ref<InputEventMouseButton> ev;
ev.instance();
_set_key_modifier_state(ev);
ev->set_position(event_pos);
ev->set_global_position(event_pos);
if ((input_device & AINPUT_SOURCE_MOUSE) == AINPUT_SOURCE_MOUSE) {
ev->set_position(event_pos);
ev->set_global_position(event_pos);
} else {
ev->set_position(hover_prev_pos);
ev->set_global_position(hover_prev_pos);
}
ev->set_pressed(event_action == AMOTION_EVENT_ACTION_BUTTON_PRESS);
int changed_button_mask = buttons_state ^ event_buttons_mask;
@@ -710,18 +715,30 @@ void DisplayServerAndroid::process_mouse_event(int event_action, int event_andro
Ref<InputEventMouseMotion> ev;
ev.instance();
_set_key_modifier_state(ev);
ev->set_position(event_pos);
ev->set_global_position(event_pos);
if ((input_device & AINPUT_SOURCE_MOUSE) == AINPUT_SOURCE_MOUSE) {
ev->set_position(event_pos);
ev->set_global_position(event_pos);
ev->set_relative(event_pos - hover_prev_pos);
hover_prev_pos = event_pos;
} else {
ev->set_position(hover_prev_pos);
ev->set_global_position(hover_prev_pos);
ev->set_relative(event_pos);
}
ev->set_relative(event_pos - hover_prev_pos);
ev->set_button_mask(event_buttons_mask);
Input::get_singleton()->accumulate_input_event(ev);
hover_prev_pos = event_pos;
} break;
case AMOTION_EVENT_ACTION_SCROLL: {
Ref<InputEventMouseButton> ev;
ev.instance();
ev->set_position(event_pos);
ev->set_global_position(event_pos);
if ((input_device & AINPUT_SOURCE_MOUSE) == AINPUT_SOURCE_MOUSE) {
ev->set_position(event_pos);
ev->set_global_position(event_pos);
} else {
ev->set_position(hover_prev_pos);
ev->set_global_position(hover_prev_pos);
}
ev->set_pressed(true);
buttons_state = event_buttons_mask;
if (event_vertical_factor > 0) {
@@ -809,6 +826,24 @@ void DisplayServerAndroid::process_gyroscope(const Vector3 &p_gyroscope) {
Input::get_singleton()->set_gyroscope(p_gyroscope);
}
void DisplayServerAndroid::mouse_set_mode(MouseMode p_mode) {
if (mouse_mode == p_mode) {
return;
}
if (p_mode == MouseMode::MOUSE_MODE_CAPTURED) {
OS_Android::get_singleton()->get_godot_java()->get_godot_view()->request_pointer_capture();
} else {
OS_Android::get_singleton()->get_godot_java()->get_godot_view()->release_pointer_capture();
}
mouse_mode = p_mode;
}
DisplayServer::MouseMode DisplayServerAndroid::mouse_get_mode() const {
return mouse_mode;
}
Point2i DisplayServerAndroid::mouse_get_position() const {
return hover_prev_pos;
}