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#18051: Remove redundant casts and 'using', 'else', 'this' statements
(cherry picked from commit 0ef3e0577b)
This commit is contained in:
committed by
Hein-Pieter van Braam
parent
95004aafb2
commit
e7b97af276
@@ -14,7 +14,7 @@ namespace Godot
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else if (type == typeof(void))
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sb.Append("void");
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else
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sb.Append(type.ToString());
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sb.Append(type);
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sb.Append(" ");
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}
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