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Fix input action pressed state not changing for quick joystick movements.

fixes #6488
Also removes a bunch of dead code related to checking if a joystick axis is pressed.

(cherry picked from commit 84783fe77b)
This commit is contained in:
Andreas Haas
2016-09-15 19:30:35 +02:00
committed by Rémi Verschelde
parent 6a0d47f34c
commit e788ffff65
4 changed files with 8 additions and 60 deletions

View File

@@ -70,7 +70,6 @@ public:
const List<InputEvent> *get_action_list(const StringName& p_action);
bool event_is_action(const InputEvent& p_event, const StringName& p_action) const;
bool event_is_joy_motion_action_pressed(const InputEvent& p_event) const;
void load_from_globals();