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Makes the expression node to apply expression only when the focus leaves out
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@@ -84,8 +84,6 @@ class VisualShaderEditor : public VBoxContainer {
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LineEdit *node_filter;
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RichTextLabel *node_desc;
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Timer *build_timer;
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void _tools_menu_option(int p_idx);
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void _show_members_dialog(bool at_mouse_pos);
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@@ -184,10 +182,7 @@ class VisualShaderEditor : public VBoxContainer {
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void _change_output_port_type(int p_type, int p_node, int p_port);
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void _change_output_port_name(const String &p_text, Object *line_edit, int p_node, int p_port);
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void _start_rebuild_timer(int p_delay);
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void _set_expression(int p_node);
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void _rebuild_timeout();
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void _expression_focus_out(Object *text_edit, int p_node);
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void _set_node_size(int p_type, int p_node, const Size2 &p_size);
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void _node_resized(const Vector2 &p_new_size, int p_type, int p_node);
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