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Add editor setting to stop the bottom panel from switching to the stack trace

This commit is contained in:
yds
2024-10-29 19:11:19 -03:00
parent 748f4079e3
commit e6eeaf28df
3 changed files with 5 additions and 1 deletions

View File

@@ -965,6 +965,7 @@ void EditorSettings::_load_defaults(Ref<ConfigFile> p_extra_config) {
/* Debugger/profiler */
EDITOR_SETTING_BASIC(Variant::BOOL, PROPERTY_HINT_NONE, "debugger/auto_switch_to_remote_scene_tree", false, "")
EDITOR_SETTING_BASIC(Variant::BOOL, PROPERTY_HINT_NONE, "debugger/auto_switch_to_stack_trace", true, "")
EDITOR_SETTING(Variant::INT, PROPERTY_HINT_RANGE, "debugger/profiler_frame_history_size", 3600, "60,10000,1")
EDITOR_SETTING(Variant::INT, PROPERTY_HINT_RANGE, "debugger/profiler_frame_max_functions", 64, "16,512,1")
EDITOR_SETTING(Variant::INT, PROPERTY_HINT_RANGE, "debugger/profiler_target_fps", 60, "1,1000,1")