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- Integrated NavigationServer and Navigation2DServer.
- Added Navigation Agents and Obstacles. - Integrated Collision Avoidance. This work has been kindly sponsored by IMVU.
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@@ -62,6 +62,8 @@
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#include "scene/gui/texture_progress.h"
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#include "scene/gui/tool_button.h"
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#include "scene/resources/packed_scene.h"
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#include "servers/navigation_2d_server.h"
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#include "servers/navigation_server.h"
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#include "servers/physics_2d_server.h"
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#include "editor/audio_stream_preview.h"
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@@ -5584,6 +5586,8 @@ EditorNode::EditorNode() {
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VisualServer::get_singleton()->textures_keep_original(true);
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VisualServer::get_singleton()->set_debug_generate_wireframes(true);
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NavigationServer::get_singleton()->set_active(false); // no nav by default if editor
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PhysicsServer::get_singleton()->set_active(false); // no physics by default if editor
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Physics2DServer::get_singleton()->set_active(false); // no physics by default if editor
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ScriptServer::set_scripting_enabled(false); // no scripting by default if editor
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