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Change set_drag_forwarding() to use callables.

* This solution is much cleaner than the one in 3.x thanks to the use of callables.
* Works without issues in any language (no need to worry about camel or snake case).
* Editor code uses a compatibility function (too much work to redo).

Fixes #59899
This commit is contained in:
Juan Linietsky
2023-01-09 19:24:36 +01:00
parent f5f7d11ac4
commit e6a4debede
30 changed files with 86 additions and 113 deletions

View File

@@ -4915,7 +4915,7 @@ VisualShaderEditor::VisualShaderEditor() {
graph->set_h_size_flags(SIZE_EXPAND_FILL);
graph->set_show_zoom_label(true);
add_child(graph);
graph->set_drag_forwarding(this);
graph->set_drag_forwarding_compat(this);
float graph_minimap_opacity = EDITOR_GET("editors/visual_editors/minimap_opacity");
graph->set_minimap_opacity(graph_minimap_opacity);
float graph_lines_curvature = EDITOR_GET("editors/visual_editors/lines_curvature");
@@ -5146,7 +5146,7 @@ VisualShaderEditor::VisualShaderEditor() {
members = memnew(Tree);
members_vb->add_child(members);
members->set_drag_forwarding(this);
members->set_drag_forwarding_compat(this);
members->set_h_size_flags(SIZE_EXPAND_FILL);
members->set_v_size_flags(SIZE_EXPAND_FILL);
members->set_hide_root(true);