You've already forked godot
mirror of
https://github.com/godotengine/godot.git
synced 2025-11-06 12:20:30 +00:00
Change set_drag_forwarding() to use callables.
* This solution is much cleaner than the one in 3.x thanks to the use of callables. * Works without issues in any language (no need to worry about camel or snake case). * Editor code uses a compatibility function (too much work to redo). Fixes #59899
This commit is contained in:
@@ -379,7 +379,7 @@ ResourcePreloaderEditor::ResourcePreloaderEditor() {
|
||||
tree->set_column_expand(1, true);
|
||||
tree->set_v_size_flags(SIZE_EXPAND_FILL);
|
||||
|
||||
tree->set_drag_forwarding(this);
|
||||
tree->set_drag_forwarding_compat(this);
|
||||
vbc->add_child(tree);
|
||||
|
||||
dialog = memnew(AcceptDialog);
|
||||
|
||||
Reference in New Issue
Block a user