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[MP] Fix dead code doing unnecessary allocation

Probably a leftover from some old refactor.
This commit is contained in:
Fabio Alessandrelli
2024-03-26 22:26:45 +01:00
parent e5b4ef8e95
commit e64aa4d25f

View File

@@ -266,10 +266,6 @@ Error MultiplayerAPI::decode_and_decompress_variants(Vector<Variant> &r_variants
return OK; return OK;
} }
Vector<Variant> args;
Vector<const Variant *> argp;
args.resize(argc);
for (int i = 0; i < argc; i++) { for (int i = 0; i < argc; i++) {
ERR_FAIL_COND_V_MSG(r_len >= p_len, ERR_INVALID_DATA, "Invalid packet received. Size too small."); ERR_FAIL_COND_V_MSG(r_len >= p_len, ERR_INVALID_DATA, "Invalid packet received. Size too small.");