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mirror of https://github.com/godotengine/godot.git synced 2025-11-05 12:10:55 +00:00

Unbind CSGShape::_update_shape() and make it public

This commit is contained in:
kobewi
2025-03-15 23:47:24 +01:00
parent 0028fd625e
commit e64a07cc57
3 changed files with 6 additions and 6 deletions

View File

@@ -208,13 +208,13 @@ float CSGShape3D::get_snap() const {
void CSGShape3D::_make_dirty(bool p_parent_removing) {
if ((p_parent_removing || is_root_shape()) && !dirty) {
callable_mp(this, &CSGShape3D::_update_shape).call_deferred(); // Must be deferred; otherwise, is_root_shape() will use the previous parent.
callable_mp(this, &CSGShape3D::update_shape).call_deferred(); // Must be deferred; otherwise, is_root_shape() will use the previous parent.
}
if (!is_root_shape()) {
parent_shape->_make_dirty();
} else if (!dirty) {
callable_mp(this, &CSGShape3D::_update_shape).call_deferred();
callable_mp(this, &CSGShape3D::update_shape).call_deferred();
}
dirty = true;
@@ -550,7 +550,7 @@ void CSGShape3D::mikktSetTSpaceDefault(const SMikkTSpaceContext *pContext, const
surface.tansw[i++] = d < 0 ? -1 : 1;
}
void CSGShape3D::_update_shape() {
void CSGShape3D::update_shape() {
if (!is_root_shape()) {
return;
}
@@ -969,13 +969,13 @@ Ref<TriangleMesh> CSGShape3D::generate_triangle_mesh() const {
}
void CSGShape3D::_bind_methods() {
ClassDB::bind_method(D_METHOD("_update_shape"), &CSGShape3D::_update_shape);
ClassDB::bind_method(D_METHOD("is_root_shape"), &CSGShape3D::is_root_shape);
ClassDB::bind_method(D_METHOD("set_operation", "operation"), &CSGShape3D::set_operation);
ClassDB::bind_method(D_METHOD("get_operation"), &CSGShape3D::get_operation);
#ifndef DISABLE_DEPRECATED
ClassDB::bind_method(D_METHOD("_update_shape"), &CSGShape3D::update_shape);
ClassDB::bind_method(D_METHOD("set_snap", "snap"), &CSGShape3D::set_snap);
ClassDB::bind_method(D_METHOD("get_snap"), &CSGShape3D::get_snap);
#endif // DISABLE_DEPRECATED

View File

@@ -109,7 +109,6 @@ private:
static void mikktSetTSpaceDefault(const SMikkTSpaceContext *pContext, const float fvTangent[], const float fvBiTangent[], const float fMagS, const float fMagT,
const tbool bIsOrientationPreserving, const int iFace, const int iVert);
void _update_shape();
void _update_collision_faces();
bool _is_debug_collision_shape_visible();
void _update_debug_collision_shape();
@@ -132,6 +131,7 @@ protected:
public:
Array get_meshes() const;
void update_shape();
void set_operation(Operation p_operation);
Operation get_operation() const;

View File

@@ -5926,7 +5926,7 @@ void GLTFDocument::_convert_csg_shape_to_gltf(CSGShape3D *p_current, GLTFNodeInd
ERR_FAIL_MSG("csg module is disabled.");
#else
CSGShape3D *csg = p_current;
csg->call("_update_shape");
csg->update_shape();
Array meshes = csg->get_meshes();
if (meshes.size() != 2) {
return;