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Unbind CSGShape::_update_shape() and make it public
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@@ -208,13 +208,13 @@ float CSGShape3D::get_snap() const {
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void CSGShape3D::_make_dirty(bool p_parent_removing) {
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if ((p_parent_removing || is_root_shape()) && !dirty) {
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callable_mp(this, &CSGShape3D::_update_shape).call_deferred(); // Must be deferred; otherwise, is_root_shape() will use the previous parent.
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callable_mp(this, &CSGShape3D::update_shape).call_deferred(); // Must be deferred; otherwise, is_root_shape() will use the previous parent.
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}
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if (!is_root_shape()) {
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parent_shape->_make_dirty();
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} else if (!dirty) {
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callable_mp(this, &CSGShape3D::_update_shape).call_deferred();
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callable_mp(this, &CSGShape3D::update_shape).call_deferred();
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}
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dirty = true;
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@@ -550,7 +550,7 @@ void CSGShape3D::mikktSetTSpaceDefault(const SMikkTSpaceContext *pContext, const
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surface.tansw[i++] = d < 0 ? -1 : 1;
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}
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void CSGShape3D::_update_shape() {
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void CSGShape3D::update_shape() {
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if (!is_root_shape()) {
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return;
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}
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@@ -969,13 +969,13 @@ Ref<TriangleMesh> CSGShape3D::generate_triangle_mesh() const {
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}
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void CSGShape3D::_bind_methods() {
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ClassDB::bind_method(D_METHOD("_update_shape"), &CSGShape3D::_update_shape);
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ClassDB::bind_method(D_METHOD("is_root_shape"), &CSGShape3D::is_root_shape);
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ClassDB::bind_method(D_METHOD("set_operation", "operation"), &CSGShape3D::set_operation);
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ClassDB::bind_method(D_METHOD("get_operation"), &CSGShape3D::get_operation);
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#ifndef DISABLE_DEPRECATED
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ClassDB::bind_method(D_METHOD("_update_shape"), &CSGShape3D::update_shape);
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ClassDB::bind_method(D_METHOD("set_snap", "snap"), &CSGShape3D::set_snap);
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ClassDB::bind_method(D_METHOD("get_snap"), &CSGShape3D::get_snap);
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#endif // DISABLE_DEPRECATED
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@@ -109,7 +109,6 @@ private:
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static void mikktSetTSpaceDefault(const SMikkTSpaceContext *pContext, const float fvTangent[], const float fvBiTangent[], const float fMagS, const float fMagT,
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const tbool bIsOrientationPreserving, const int iFace, const int iVert);
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void _update_shape();
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void _update_collision_faces();
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bool _is_debug_collision_shape_visible();
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void _update_debug_collision_shape();
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@@ -132,6 +131,7 @@ protected:
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public:
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Array get_meshes() const;
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void update_shape();
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void set_operation(Operation p_operation);
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Operation get_operation() const;
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@@ -5926,7 +5926,7 @@ void GLTFDocument::_convert_csg_shape_to_gltf(CSGShape3D *p_current, GLTFNodeInd
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ERR_FAIL_MSG("csg module is disabled.");
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#else
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CSGShape3D *csg = p_current;
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csg->call("_update_shape");
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csg->update_shape();
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Array meshes = csg->get_meshes();
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if (meshes.size() != 2) {
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return;
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