You've already forked godot
mirror of
https://github.com/godotengine/godot.git
synced 2025-11-05 12:10:55 +00:00
Fix bug where Control at origin with 0 size not rendered
Make a new method instead to make the code more elegant Move Function down a bit
This commit is contained in:
@@ -168,7 +168,7 @@ void VisualServerCanvas::_render_canvas_item(Item *p_canvas_item, const Transfor
|
||||
VisualServerRaster::redraw_request();
|
||||
}
|
||||
|
||||
if ((!ci->commands.empty() && p_clip_rect.intersects(global_rect)) || ci->vp_render || ci->copy_back_buffer) {
|
||||
if ((!ci->commands.empty() && p_clip_rect.intersects_touch(global_rect)) || ci->vp_render || ci->copy_back_buffer) {
|
||||
//something to draw?
|
||||
ci->final_transform = xform;
|
||||
ci->final_modulate = Color(modulate.r * ci->self_modulate.r, modulate.g * ci->self_modulate.g, modulate.b * ci->self_modulate.b, modulate.a * ci->self_modulate.a);
|
||||
|
||||
Reference in New Issue
Block a user