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Merge pull request #66548 from akien-mga/msvc-warnings-c4701-c4703
Fix MSVC warnings C4701 and C4703: Potentially uninitialized variable used
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@@ -129,8 +129,8 @@ bool GodotPhysicsDirectSpaceState2D::intersect_ray(const RayParameters &p_parame
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bool collided = false;
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Vector2 res_point, res_normal;
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int res_shape;
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const GodotCollisionObject2D *res_obj;
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int res_shape = -1;
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const GodotCollisionObject2D *res_obj = nullptr;
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real_t min_d = 1e10;
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for (int i = 0; i < amount; i++) {
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@@ -190,6 +190,7 @@ bool GodotPhysicsDirectSpaceState2D::intersect_ray(const RayParameters &p_parame
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if (!collided) {
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return false;
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}
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ERR_FAIL_NULL_V(res_obj, false); // Shouldn't happen but silences warning.
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r_result.collider_id = res_obj->get_instance_id();
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if (r_result.collider_id.is_valid()) {
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