1
0
mirror of https://github.com/godotengine/godot.git synced 2025-11-05 12:10:55 +00:00

GDScript: Don't allow built-in scripts to use class_name

This commit is contained in:
George Marques
2019-04-10 18:05:34 -03:00
parent 5823b5d77d
commit e56f5d5c91

View File

@@ -3500,6 +3500,10 @@ void GDScriptParser::_parse_class(ClassNode *p_class) {
_set_error("'class_name' is only valid for the main class namespace.");
return;
}
if (self_path.empty()) {
_set_error("'class_name' not allowed in built-in scripts.");
return;
}
if (tokenizer->get_token(1) != GDScriptTokenizer::TK_IDENTIFIER) {
_set_error("'class_name' syntax: 'class_name <UniqueName>'");