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Merge pull request #44143 from KoBeWi/callable_multiplayer
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@@ -152,7 +152,7 @@ bool godot_icall_Internal_ScriptEditorEdit(Resource *p_resource, int32_t p_line,
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}
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void godot_icall_Internal_EditorNodeShowScriptScreen() {
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EditorNode::get_singleton()->call("_editor_select", EditorNode::EDITOR_SCRIPT);
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EditorNode::get_singleton()->editor_select(EditorNode::EDITOR_SCRIPT);
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}
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void godot_icall_Internal_EditorRunPlay() {
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