You've already forked godot
mirror of
https://github.com/godotengine/godot.git
synced 2025-11-18 14:21:41 +00:00
[GDScript] Fix incorrect compound assignment
Reverts in-place compound assignments Added test to ensure correctness
This commit is contained in:
@@ -0,0 +1,31 @@
|
||||
# https://github.com/godotengine/godot/issues/75832
|
||||
|
||||
@warning_ignore("narrowing_conversion")
|
||||
func test():
|
||||
var hf := 2.0
|
||||
var sf = 2.0
|
||||
|
||||
var i := 2
|
||||
i *= hf
|
||||
i *= sf
|
||||
i *= 2.0
|
||||
print(i)
|
||||
var v2 := Vector2i(1, 2)
|
||||
v2 *= hf
|
||||
v2 *= sf
|
||||
v2 *= 2.0
|
||||
print(v2)
|
||||
var v3 := Vector3i(1, 2, 3)
|
||||
v3 *= hf
|
||||
v3 *= sf
|
||||
v3 *= 2.0
|
||||
print(v3)
|
||||
var v4 := Vector4i(1, 2, 3, 4)
|
||||
v4 *= hf
|
||||
v4 *= sf
|
||||
v4 *= 2.0
|
||||
print(v4)
|
||||
|
||||
var arr := [1, 2, 3]
|
||||
arr += [4, 5]
|
||||
print(arr)
|
||||
Reference in New Issue
Block a user